Character Sheet: Rami Quinn-Darr
Design Background:
So when we first started talking about the classes, I think Myles was initially drawn to the Operative class. The idea he had was to play a hacker character, who tried to make information free for everyone. Gradually the idea for Rami turned into a Technomancer, and as the only magic-user in the party I encouraged this.
Myles decided on playing a human fairly easily, liking to have a character that people could relate to, and came up with his background in a storm idea session. After we got to take a look at all the themes he knew he wanted his cocky Technomancer to be an Ace Pilot. These decisions influenced his high INTELLECT and DEXTERITY, and also define his character a bit.
Vital Statistics:
- Human (Ace Pilot) Technomancer, lvl 1
- HP: 9, SP: 5, RP: 4
- EAC: 14, KAC: 15 (Second Skin)
- STR: 10, DEX: 16, CON: 12, INT: 17, WIS: 10, CHA: 10
- FORT: +0, REF: +3, WILL: +2
- 1st Lvl Spells: Magic Missile, Holographic Image
See Rami’s full character sheet here: RAMI’S CHARACTER SHEET V.1
Learn more about his character’s background and story here: RAMI’S CHARACTER PROFILE