Introducing Cosmic Crit, a Starfinder Actual Play Podcast
Welcome, one and all, to the Cosmic Crit show, where we are rolling dice on an Actual Play podcast of the Starfinder Roleplaying Game.
Our first few episodes will be coming out in August, right after the game releases. In the meantime feel free to subscribe early, take a look at our player and character bios here on the website, or contact us about the show. We would love to hear about what you want in a Starfinder podcast:
Twitter: @CosmicCrit
Email: CosmicCrit@gmail.com
Facebook: facebook.com/CosmicCrit
You can listen in here to get a sneak peek at what Cosmic Crit is going to be about, and our thoughts on the Starfinder Roleplaying Game on these podcasts:
- The More You Nerd: Episode 262 “Drifting Into Starfinder with Jason Sansbury”
- The Drift: A Starfinder Podcast, Episode 6.
If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!
The above art by Ignacio Bazán Lazcano is from the Starfinder Roleplaying Game GM Screen.
Wow, it’s great to see a podcast taking the initiative on the Star Finder game. I’m really looking forward to what you guys produce!
Thanks for the early encouragement. Nobody else has announced a Starfinder Actual Play podcast yet, so we’re going to make the show that WE want to listen to. Stay tuned!
Sounds pretty neat! Are you planning on running the Dead Suns AP or your own story? Also, how have you made your characters yet if the game isn’t out? I assume you meant you have really good ideas and backstories? Looking forward to it! 🙂
Hi, thanks for your kind word. We hope to run Dead Suns if possible, as I am a huge fan of Paizo’s APs, sprinkled with some side quests. The character backgrounds are picked out, and we have at least determined the class, race and a little history about the 5 characters you can check out here . Follow us on Twitter/Facebook for more updates as they come.
Oh I see it now on the side! XD Best of luck running the AP, I’ve been on the fence about running it immediately due to the slower than usual release schedule for the adventure, I assume that might be the reason you’re adding side quests!