S5 | 274: 2 Vast 2 Colonies
Visitors from neighboring colonies arrive, wanting to meet with the colony’s leaders. Some want help locating a missing person, and others want to make a deal to trade resources for artifacts found in our colony.
Visitors from neighboring colonies arrive, wanting to meet with the colony’s leaders. Some want help locating a missing person, and others want to make a deal to trade resources for artifacts found in our colony.
Still reeling from the surprise and exhaustion of fighting their fellow-colonist-turned-undead, Balco Unctar, the crew learns that a strange rock has been uncovered beneath the ground of the colony.
Our adventurers return with the final piece needed to access the Stellar Flare, but they also find themselves in the middle of the warring Ikeshti and Goblin factions in the junkyards.
After taking a much needed break, the adventurers head out in search of the third component needed to secure entry to the wrecked starship. It’s time to fight a golem!
The adventurers continue their hunt for three devices to take back to Riddle, but they are currently in the hands of warring factions in the Outer Junkyards.
Our adventurers return to Riddle, who sends them to the Outer Junkfields to continue the search for the Stellar Flare.
The Midnight Squad and a cadre of civilians have boarded the Terminus Wild and escaped the planet, but you didn’t think the Swarm would let them go without a fight, did you?
It’s the exciting conclusion of Fate of the Fifth! The Midnight Squad bites off a bit more than they can chew as they attempt their escape from Suskillon.
Arriving in Reos City, the Midnight Squad and their passengers meet up with those who remain on planet and hatch a plan to get off.
Investigating the eerie Temple of Hylax, the crew discovers mystical energies at work.