S2 | 089: Breaking Barazad
Just after taking down Lt. Sharu, the crew gets word that the Azlanti ship Barazad is on its way, so the crew rushes to board the Phoenix’s Respite.
Just after taking down Lt. Sharu, the crew gets word that the Azlanti ship Barazad is on its way, so the crew rushes to board the Phoenix’s Respite.
Deep in the ruins of the wrecked Royal Venture, our heroes come up against the infamous Lt. Sharu, and things don’t exactly go according to plan.
The adventurers continue their struggle against a pair of zombified Azlanti soldiers, but a murderbot has entered the fight! With the party split and worn down, will they survive?
Our heroes venture inside the Royal Venture to find they aren’t alone aboard the wrecked ship.
Our heroes’ celebration of their victory over the Azlanti doesn’t last long as they must make their way to inspect the crash site of the Royal Venture.
Our adventurers find themselves in the middle of the Azlanti garrison, confronted by a dimly lit communications room. What awaits them ahead?
It’s finally time for the crew to act on their plan to infiltrate the Azlanti garrison at the center of Madelon’s Landing.
Resisting the urge to go investigate the Dalesko Settlement, the crew let loose the hobgars before finding out that Jellik’s in trouble in the town square.
The Phoenix’s Respite crew, turned Revolutionaries, investigate the graveyard on the outskirts of the colony. But they find more than just tombstones there.
Our heroes set off to deliver the dossier they found to Goraya Li and investigate the supposedly haunted moisture collector in town. But before they embark from the mayor’s house, Nikithi notices something odd about Kaz…